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Taekgeun You

Graphics Engineer focused on real-time rendering

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#ray query

Content tagged with "ray query"

Performance Profiling of Vulkan-based Ray Tracing Renderers on Mobile Platforms
2025-07-25 Taekgeun You, Sungho Yun, Sehee Cho, Woong Seo and Insung Ihm Journal of the Korea Computer Graphics Society, Vol. 31, No. 3, pp. 171–181
#Real-Time Rendering #Ray Tracing #Ray Query #Mobile #Vulkan

A performance study of Vulkan-based full and hybrid ray tracing renderers optimized for real-time rendering on mobile platforms.

Paper
3DGVRT: Vulkan-Based Mobile Gaussian Ray Tracer
#C++ #Vulkan #Ray Tracing #Ray Query #Gaussian Splatting #Mobile #Team Project

A mobile Gaussian ray tracer created by porting NVIDIA 3DGRUT to Vulkan and optimizing both the ray-tracing-pipeline and Ray Query implementations.

Git
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